While I like the concept behind scenarios and can see the potential in them, I feel like they heavily tailored towards DPS. All players are are forced to DPS if they want to get anywhere. As a healer, my spec and gear is tailored for healing. So joining a scenario, it can be difficult for me to contribute to an decent level. Tanks seem to contribute to scenarios well already. So it seems it's healers who are left out.
A suggestion would be to add specific scenarios where healers would benefit the team, For example, The healer heals a wounded NPC while the others fight invaders. Something along those lines.
Scenarios are designed to be free of the need for the usual tank/healer/dps roles, but you can certainly still heal if you want to. I've been in many a scenario where I've been grateful for the heals, or a tank. As Vickii said though, regardless of your spec, you can still deal out some damage in addition to healing. It just means enemies may take a little longer to die, but the team is less likely to :)
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