It is nice that plowing pops out the vermin with significant damage, but it has two flaws as implemented:
- You cannot easily gather up multiple vermin if they are in different rows as you could, even if they are close by.
- It leaves the spot with the vermin in it unplowed, so you have to either plow the whole line again or manually plow that spot. It would be nice if it converted it to plowed after you killed the vermin so it would be consistent with the rest of the plowed row.
It is nice that plowing pops out the vermin with significant damage, but it has two flaws as implemented: Considering that the plow went over an entire Virmen, uprooting them and all that, a single additional click on the recently disturbed plot of dirt after the commotion is not unexpected. When the patch first went life after I killed the vermin that I plowed up it wouldn't even let me till the soil manually or with the plow. Just said "Occupied Soil" over it. Seems to have been fixed now. But it was interesting to say the least. There was a hotfix last night that fixed an issue where Occupied Soil would sometimes not update correctly after clearing the associated Squatting Virmen. Edit: There was another hotfix to address the issue with Occupied Soil a bit over half an hour ago at the time of this edit. If the issue persists, let us know on the Bug Report forum. |
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Very sorry to report this, but the hotfix didn't work. If you can create a new thread on the Bug Report forum with additional information on the sequence of events (and when) that happened it'll help us track the issue down. |
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There was another hotfix to address the issue with Occupied Soil a bit over half an hour ago. If the issue persists, let us know on the Bug Report forum. Considering I just smashed a very tiny creature with a giant metal plow, why is it not crushed into a pulp and turned into a bloody fertilizer to increase the nutrients in the soil? That's a good one. I'll keep that counter in mind for next week's meeting. :D |