Over the course of the last week, fansites across North America and Europe were given an opportunity to chat with World of Warcraft leading developers and ask questions about Mists of Pandaria, hot topics in the community, current design philosophies, the future of the game, and a lot more. Listen up, read along, and tune in!
The below interviews shed light on the design philosophies of zone/quest story, reputations, daily quests, endgame progression/reward structure, dungeons/raids/scenarios, world bosses, Challenge dungeons, the Brawler's Guild, cross-realm zones, content release frequency, and other subjects of frequent player discussions. Dave "Fargo" Kosak, Lead Quest Designer
Cory "Mumper" Stockton, Lead Content Designer, and Dave Kosak
Ion "Watcher" Hazzikostas, Lead Encounter Designer
Greg "Ghostcrawler" Street, Lead Systems Designer
Be sure to check out more developer interviews for information on additional topics. |