Please for the love of all things holy remove or nerf the guards in TB. They absolutly ruin the fun and possible pvp that could occur in TB. Ranged classes can simply attack you and while still in combat run back to guards to aggro you. Death knights sit on guards and deathgrip you back which is instant death.
I mean hell you don't even have to nerf the melee how about they dont shoot me from 40 yards away every second for 30k. Aggroing the guards is almost always instant death.
They ruin any chance of some actual world pvp occurring. It just grinds my gears that blizz implemented a way to one shot other players in a pvp zone. I have had some pretty epic battles in tb(outside the bg) that have been completely ruined by the oppostie faction running and hiding in there base where they are completely invincible.
I really have no idea why they are there, pve mobs that hit harder then raid bosses and aggro enemy players that are in combat. People beg for world pvp to be brought back. Tb would be a great place for world pvp addicts if it weren't for the guards.
Sure it is. How else would we so trivially sabotage our own game? |
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Why would camps have no guards to protect the NPCs and players hanging out there? PvP realms don't guarantee a fair fight for all classes at any location in the world. Some people make full use of their class abilities and their faction NPCs/territory to kill others. All's fair in love and Warcraft. |
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It doesn't matter how many serious comments I've posted in a day -- and I've posted a few today if you look at our Blue Tracker -- someone will still complain the moment I jest, as though I shirked my responsibilities for the entire day just to write a sentence. I'm just not going to let it stop me from being a human being here and there on the forums. |