The whole idea is to give the players a voice and show that Blizzard is listen. For the Q and A, they choose question based on how many times the question was asked, plus the rating the questions got. Giving the notion; this is a question a majority of what players want.
I would think alot of players, as well as the developer would expect a good idea, that the players want, would get a "you want it, you got" response from the Dev team, as long as is sound idea. That really didn't seem like that guess, if anything there was alot... "buts"
Here's one example I know a HUGE majority of players want, have asked for in dozens of threads, with thousands of posts. The Appearance Tab, which got in the Q and A
Q: Is it possible to let the players create/edit their own looks? - Zed Loft (Taiwan), Vysha (NA/ANZ), Ráchel (EU|German)A: As we said in an earlier Q&A, we definitely hear loud and clear from players that they want more customization for their character. This is something we want to provide, but we want to do it in the right way. Consider the Barber Shop feature. It lets you change your character's hair, but there’s not a lot of gameplay to it. We're not sure that feature really added a lot to the game in retrospect. Is WoW more fun for you now that you have a Barber Shop? Are you more likely to keep playing because of it? Maybe, but it wasn’t a cheap feature to add in terms of development time. Dumping a bunch of dyes on the game might have a similar effect, where some players might have fun playing around with the system for a bit, but a lot of players might change their colors once or twice and then forget about the feature after that. Now, not every aspect of the game needs a ton of depth and a lot of interesting decisions, but we tend to attract more players to a feature the more robust the feature is. We also think it's fair to argue that the game just needs more armor and weapon art. As we said above, we deliver a lot of art these days, but we also produce an enormous number of new items every expansion or patch and it’s understandably disappointing whenever items use the same art. It would be really cool if not every mage or priest converged on the same look after a given expansion or patch.
A majority of the response seemed to a counter response; on what players truly want, justifying why your not going to do it, and how it underminds the work your doing. Now this is just a observation. I'm sort of curious what someone on a debate team, a english teacher who knows about sentence structure would conclude the same idea. It seems counterproductive, and bad business sense. I get development is costly, and you can't make everyone happy all of the time. When the majority asks for something time after time, shouldn't that determine what will truly make the best change?