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wikass zabił Mythrax the Unraveler (Normal Uldir) po raz 2.     
kuturin zdobył 7th Legionnaire's Cuffs.     
Nikandra spełnił kryterium Loot 200,000 gold osiągnięcia Got My Mind On My Money.     
Tooly zdobył Fairweather Helm.     
Muattin zdobył osiągnięcie The Dirty Five.     
Yoozku zdobył Parrotfeather Cloak.     
Mlody89 zdobył Royal Apothecary Drape.     
Weakness zabił Dazar, The First King (Mythic King's Rest) po raz 6.     
liq spełnił kryterium osiągnięcia Saving for a Rainy Day.     
Osiol spełnił kryterium osiągnięcia Saving for a Rainy Day.     
Wuntu zabił Zek'voz, Herald of N'zoth (Heroic Uldir) po raz 1.     
Olsa zabił Vectis (Heroic Uldir) po raz 6.     
Sarenus spełnił kryterium osiągnięcia Saving for a Rainy Day.     
kajtasus zdobył osiągnięcie Come Sail Away.     
ossir spełnił kryterium osiągnięcia Saving for a Rainy Day.     
mcpablo spełnił kryterium Alliance players slain. osiągnięcia Frontline Slayer.     
Emmm zabił Taloc (Heroic Uldir) po raz 17.     
AsaGorth spełnił kryterium Big-Mouth Clam osiągnięcia The Oceanographer.     

Will you be changing Heroics then?

blizz -> wysłany:
I just read your buff to Luck of the Draw, does this mean you'll revert any changes of dumbing down Cata Heroics be reverted to their original retail release state? I hope the answer is yes since they were never a problem to begin with. I am one of those you referred to as "organized group" players so yeah, I haven't found anything in Cata Heroics since they first came out to have anything really difficult about them at all, most are actually quite easy except for Grim Batol Heroic the first time through, after that its cake.
blizz -> wysłany:
We didn't implement any across-the-board nerfs to Heroic dungeons based on player feedback. Some encounters were more difficult than others, some trash pulls were too unforgiving or extraneous, etc. After being able to review statistics from a much larger sample audience, we determined these changes better reflect our original design intent. On the same note, as Ghostcrawler mentioned, some bosses were easier than we expected and are being buffed.

All of the specific changes to dungeons or boss encounters are being made to better align all of the Heroic dungeons with our intended difficulty level.

The Luck of the Draw buff, however, is being made in response to the feedback we're seeing on the forums, as well as the statistics we've been reviewing which reflect all types of dungeon party trends. We feel it's a good way of closing the disparity between the success of pick up groups and the success of preformed groups, without trivializing the content for some players to appease others.