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wikass zabił Mythrax the Unraveler (Normal Uldir) po raz 2.     
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elitists and wrath-babies

blizz -> wysłany:
im noticing that most of these people are the same thing.

cataclysm heroics are no harder than BC heroics were back then. whats changed is the community, as now its filled with spoil-sport elitists who are tainted from the ease of 20 minute heroics, LFG queues, endless mana pools, farming badges for top tier gear, and one wipe disbands.

in BC we had to mind CC, stop for casters to drink, and work as teams. it was common to wipe on bosses several times without anyone leaving and we eventually worked the fight out and beat it.

wrath heroics spoiled the playerbase, and now what we are experiencing are impatient elitists who expect to breeze through lvl 85 heroics without a single bump in the road. well thats just not happening, these heroics are a return to BC level challenge and its no surprise they had to implement a CD on vote-kicking. the requirement is average ilvl 329, so if players are in your dungeon, they are geared for it, theres no reason to kick a player for lower dps than you, esp if youre an elitist in +346 ilvl gear doing 12k, you have no patience for other players, you are the wrath-baby.

i hate to say it, but one solution, and perhaps the only easy fix for all of this would be doing something that seems like ez mode, and may even be in planning for a later date, is to make justice points farmable in small quantities from regular cataclysm dungeons so players can gear up, learn all the bosses through repetition, and begin heroics with more knowledge of the fights and better gear to satisfy the antisocial elitist wrath-baby players who cannot function in a team and wants to blast through every heroic in 20 minutes
blizz -> wysłany:
Please refrain from over-generalizing with negative labels. Locking thread for being non-constructive.

See also:
Trolling
http://us.battle.net/en/community/conduct#trolling