I'm calling them out on this.
"With this significant update to pacing, the existing Recruit-A-Friend program would no longer provide the best experience for players new to World of Warcraft. Even with scaling zones, triple-speed leveling would mean new players going into dungeons could find themselves overwhelmed by multiple new abilities gained over the course of a single instance run, and might still outpace storylines that help the world make sense and make players feel like they’re part of it—and we want new players to feel at home in Azeroth."
If you are so interested in everyone experiencing the 'new game' that you have just created then please remove the option to boost levels. Otherwise it just reveals you for the con artists (sorry real artists) that you really are. We all know that there are virtually no new players and this move is designed to further milk those few that are left.
"With this significant update to pacing, the existing Recruit-A-Friend program would no longer provide the best experience for players new to World of Warcraft. Even with scaling zones, triple-speed leveling would mean new players going into dungeons could find themselves overwhelmed by multiple new abilities gained over the course of a single instance run, and might still outpace storylines that help the world make sense and make players feel like they’re part of it—and we want new players to feel at home in Azeroth."
If you are so interested in everyone experiencing the 'new game' that you have just created then please remove the option to boost levels. Otherwise it just reveals you for the con artists (sorry real artists) that you really are. We all know that there are virtually no new players and this move is designed to further milk those few that are left.