WoWCenter.pl
wikass zabił Mythrax the Unraveler (Normal Uldir) po raz 2.     
kuturin zdobył 7th Legionnaire's Cuffs.     
Nikandra spełnił kryterium Loot 200,000 gold osiągnięcia Got My Mind On My Money.     
Tooly zdobył Fairweather Helm.     
Muattin zdobył osiągnięcie The Dirty Five.     
Yoozku zdobył Parrotfeather Cloak.     
Mlody89 zdobył Royal Apothecary Drape.     
Weakness zabił Dazar, The First King (Mythic King's Rest) po raz 6.     
liq spełnił kryterium osiągnięcia Saving for a Rainy Day.     
Osiol spełnił kryterium osiągnięcia Saving for a Rainy Day.     
Wuntu zabił Zek'voz, Herald of N'zoth (Heroic Uldir) po raz 1.     
Olsa zabił Vectis (Heroic Uldir) po raz 6.     
Sarenus spełnił kryterium osiągnięcia Saving for a Rainy Day.     
kajtasus zdobył osiągnięcie Come Sail Away.     
ossir spełnił kryterium osiągnięcia Saving for a Rainy Day.     
mcpablo spełnił kryterium Alliance players slain. osiągnięcia Frontline Slayer.     
Emmm zabił Taloc (Heroic Uldir) po raz 17.     
AsaGorth spełnił kryterium Big-Mouth Clam osiągnięcia The Oceanographer.     

banan

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permalink „Boost z WoD” wysłany:
Witam was moi drodzy. Ostatnio Warlords of Draenor wszedł w skład Battlechesta. Moje pytanie jest następujące: Czy otrzymam wraz z WoDem boost do 90 poziomu? Będę wdzięczny za bardzo szybką odpowiedź.
permalink „Boost z WoD” wysłany:
Dobra dzięki panowie. Wczoraj gadałem ze znajomym i byłby chętny na grę, problem w tym, że ja mam 64 lvl, a on jeszcze nie aktywował swojego Battlechesta. Jeśli byłaby możliwość boosta to razem machnęlibyśmy się do 90 i grali razem. Tym bardziej, że obaj przesiedzieliśmy trochę na privach i content 1-90 jest ogarnięty.
Fajny pomysł mi wleciał do głowy po obejrzeniu pulchnego. Blizzard ma teraz idealną okazję na wprowadzenie Warcrafta IV. Dlaczego? Rozbicie Hordy na tą prawdziwą, a "hordę" Forsakenów. W przymierzu, też jest okazja na coś podobnego, gdyż Tyrande odpierdziela, Nelfy nie chcą potulnie stać i bratać się znowu z hordą (w przeciwieństwie do Anduina), więc i tu mógłby nastąpić rozłam. Wszystko doprowadziłoby do powrotu czterech dużych frakcji, końca WoWa, a początku Warcrafta IV. Może tym remasterem badają reakcję i już coś kombinują w stronę kolejnej części WC?
Dużo ciekawego infa wypłynęło z 8.3 i 9.0. Brzmi to sensownie jeśli mam być szczery.

>It appears to be a WIP map, one of many that were presented during a layout pitch meeting about 1-2 years ago. The logo is a probably placeholder/suggestion made by the presenter for that particular pitch. It's not unusual for the developers to spice things up. The real logo is always finalized shortly before the actual announcement. Many of the 'hub' names are also placeholders, but the main zone names were pre-determined.
>The map is actually very representative of the final design of Shadowlands. So far, every zone except Ny'kaithos is represented in the development version of 9.0.
>Because the photo of the Shadowlands map was taken so long ago, probably nobody can recall who exactly attended the meeting, and certainly nobody remembers who was sitting where.
>Shadowlands isn't all dark and gloomy. The concept art for Xiros and Darkfront is very colorful. The Riftlands feels more like a psychedelic Outland.
>The blood trolls in Morbara are not our enemies. They are being tortured for their failure to worship Hakkar in life. The zone is nothing like Nazmir, so troll fatigue is not a concern.
>Mueh'zala is present in Morbara, but is weak and afraid of Hakkar. He is shapeless because Hakkar has destroyed his corporeal form.
>Ny'alotha lies within a pocket universe. That's why it says 'transit'. However, this does not change the fact that the Shadowlands and Ny'alotha are now connected. The island of Ny'kaithos is the Old Gods' attempt to build a permanent foothold within the Shadowlands, but this plan is foiled by us in the dungeon there.

>The last boss of BfA was indeed shown in the Azshara defeat cinematic, but it's more metaphorical than people realize. The last boss is us: Alliance & Horde, as indicated by the last shot of Jaina and Lor'themar. Azshara and N'Zoth are both bosses in the next expansion. We won't be facing them again (at least physically) in BfA.
>Sylvanas will prepare a strike against Thunder Bluff, tricking both the Alliance and Horde into defending it. During this distraction, she will invade and conquer Stormwind. The latter will be explained through a comic released in October.
>It has always been the plan to finish the expansion with a raid-version of Stormwind. Therefore, patch 8.3 includes a 10-boss raid within Elwynn and the city itself, along with a complementary, all-new 40-player battleground.

>In the raid, Horde and Alliance players fight alongside important lore characters and leaders from both factions.
>Sylvanas has already taken Stormwind at this point. The raid is about defeating Sylvanas and reclaiming Stormwind.
>The first boss is a sort of caravan-escort scenario. An azerite-powered battering ram made by goblins & gnomes will start at Goldshire and travel slowly towards the gates of Stormwind. Waves of adds will attack the ram in an attempt to destroy it.
>The second boss is Old God aligned and has enslaved city guards and other famous Stormwind NPCs (such as Topper McNabb).
>Another notable boss is Anduin. Halfway through the raid, he will succumb to the whispers of N'Zoth. We must fight him until he returns to his former self. Wrathion makes a special appearance during this fight. N'Zoth is trying very hard to keep us from reaching Sylvanas.
>The 8th boss is Nathanos. This encounter takes place in Cathedral Square. Tyrande decapitates him at the end of the fight.
>The penultimate boss is Sylvanas. She awaits us in Stormwind Harbor. MASSIVE SPOILERS NOW. BE WARNED!
>Sylvanas is the first of two encounters that comprise the grand finale of BfA. Alliance and Horde will fight side by side against Sylvanas until Bolvar eventually appears and starts killing Horde leaders – first to go is Lor'themar. Bolvar will then side with Taelia and the Alliance. Sylvanas will shoot Genn in response, prompting the intermission.
>During the intermission, all of the Horde leaders will rejoin Sylvanas. Genn dies, and Anduin and Jaina declare war on the Horde. The final fight begins.
>The final boss is 'The Horde' or 'The Alliance'. This encounter is cosmetically unique to each faction, but strategically identical. Horde will win once Anduin is dead, and Alliance will win once Sylvanas is dead.

>The encounter has been designed to have your faction's leaders die one by one as the opposing faction's health ticks down. The players will all die as well (like the Arthas fight), with Anduin and Sylvanas being the last ones standing.
>A cinematic will play once the encounter is over. Anduin will end up killing Sylvanas or vice versa (depending on your faction), only to die of his/her wounds. Ultimately, everyone will be dead, and the harbor will be silent. Characters will then wake up in the Shadowlands, and a ghostly fleet of Helya's ships awaits us in the death version of Stormwind Harbor. With Nathanos by her side, Sylvanas declares that we're now strong enough to face the true battle for Azeroth.

>A short teaser-cinematic starring Gallywix and Mekkatorque will be shown at Blizzcon in November. Gallywix, who fled from the fight in Stormwind, will eventually find King Mekkatorque's escape pod and awaken him from suspended animation. Together they figure out what happened and construct a device that will allow us to enter and leave the Shadowlands at will. Their cooperation lays the groundwork for the new Tinker class. The device is rumored to be the 'Dalaran Hearthstone' of 9.0, given to you at the end of the introductory questline. It works like monks' Transcendence ability.
>Calia is the interim Forsaken faction leader during the raid.
>BfA's patch release schedule feels slower because the plan is to lead into 9.0 much quicker than ever before after the release of 8.3.
>You can have a physical form in the Shadowlands if you are brought there artificially, either by its denizens (such as spirit healers) or by means of 'dimensional' technology.
>The Dragon Isles, the Shadowlands and the Old Gods have a much deeper connection than one would think. This is explained by lots of quests and dungeons, but I don't know any specifics besides the shrines in Dragonblight and on the Dragon Isles being connected to the Shadowlands, somehow. This connection will also play a major role and be explored in the patches going forward. The Curse of Flesh also plays a role in this.

LINK
Ten screen to uzupełnienie tego przecieku, który wyżej wrzuciłem. Jest on w linku podanym na dole. Kadr z cinematicu, gdzie każdy ginie i wsiadamy na pokłady Helyi, która nas przetransportuje do Shadowlands.
Przeciek z 4chanu z czerwca, okazuje się być teraz prawdopodobny. 8.3 małym patchem, bo całe zasoby przekierowane są w 9.0.


Some highlights:

Claims that WoW will be implementing something akin to ESO's leveling system.
The level cap in 9.0 will be 60 and we'll be questing to level 70.
Claims that he's working on a faction merge prototype at the moment and testing how warmode could still leave PvP intact.
On the faction merge they're TALKING about letting people interact with the other faction as long as warmode is off. Orcs in SW and Night Elves in Horde guilds and so on.
The next allied races are Vulpera and Mechagnome and the ones after that are Lightbound Undead for the Alliance and some sort of Boar creature that uses the Worgen rig for the Horde
High elves are doa.
No Sethrakk
Sylvanas survives into the next expansion, right now she's trying to stop N'zoth and after he escapes we'll fight her and reseal N'zoth as the final boss of BfA
After Sylvanas leaves to do her thing Lilian Voss is slated to become the new Forskaen leader although if "faction stuff" is scrapped then Calia with be the leader. (Whatever "faction stuff" means...maybe dissolving the factions gameplay wise? Or storywise?)
In 8.3 we "defeat" N'zoth but he isn't gone forever
Allegedly 8.3 was going to include Tyrande's revenge but since people were dissatisfied with the start of the expansion it got bumped forward
Baine and Anduin make peace and Sylvanas loyalists go into hiding
The next expansion will deal with the resurgence of the dragons (Wrathion finally comes back) as well as dealing with the forces of Death. Elune, some sort of aspect of the Light, has become "frenemies" with Death. Naturally the kaldorei are devastated that their goddess worked towards/allowed Tel'drassil to burn
Says that Bwonsomdi's boss is a "she", no name yet
Something about an orb we're getting as the new artifact/azerite system and a bunch of quests related to it? (Is this something on live?)
New class is Tinker with prestige classes along with it. Prestige classes being "class skins" you would have to unlock with Necromacer, Dragonsworn, and Dark Shaman in-progress at the moment.
Dragonsworn are a Driud skin and he gave the example that flame and frost would replace lunar cycles
Prestige classes are a seperate class. So if you played a Druid and unlocked Dragonsworn you would then have to make a new character rather than slap a skin on your Druid
Tinkers start at level 50. Tank/Healer/DPS that use mail armor. Tanks use power armor, Healers use healbots inbetween dpsing, and the DPS se stealth, bombs, mines, and guns
Player housing is forever in development hell


LINK
Jest Loa, co nie znaczy, że tylko nim. Trolle jako obiekt wierzeń mogą wybierać istoty, które z "trollizmem xD" nie mają za dużo wspólnego. Mieliśmy loa G'huun, który był old godem stworzonym przez tytanów. Loa był także Kith'ix, czyli generał Black Empire. Możliwe, że Mueh'zala jest ogólnie przez wszystkich traktowany jako uosobienie śmierci, w tym przez trolle.

Ogólnie po akcjach z Tyrande (która pokoju nie ma zamiaru utrzymywać i chce zabić Sylvanas tak szybko, jak się tylko da), opuszczeniu elfów przez Elune, coraz częstszych wspominkach o Śmierci, motyw kolejnego dodatku typu "Life-Death" jest całkiem prawdopodobny. Reprezentantem snu byłaby Tyrande, a śmierci Sylvanas. Brzmi całkiem nieźle jak dla mnie. Z historii Odyna wiemy, że w tych dwóch wymiarach żyją nie tylko duchy, ale też żywe istoty. Co oznacza, iż możemy tam śmigać jako gracze. Ponadto duch który mu się objawił, patrząc po ofierze za możliwość "widzenia", też lubi deale. Tak jak u Bwomsamdiego. :) Horrific Visions z 8.3 mogą być testem przed wprowadzeniem do 9.0 przenikających się wymiarów Emerald Dream i Shadowlands do "naszego" Azeroth. To fajnie by się pokrywało z revampem świata z przecieków i przekierowaniem tylu pracowników do pracy nad 9.0. W ostatnim patchu Legioniu, również mieliśmy testowanie mechanik do BfA.

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