The official patch notes for World of Warcraft Patch 7.1: Return to Karazhan are here.
New Karazhan Mythic Dungeon
From the moment of its mysterious creation, the purpose of this dark tower has been intertwined with the history of the Guardians of Tirisfal, once Azeroth's greatest bulwark against the Legion. It is now best known as the home of Medivh, who tragically betrayed Azeroth and brought the unbroken chain of Guardians to an end. This legacy makes Karazhan a place of particular interest for the Legion, who have descended in full force in an effort to open a new front in their war on the denizens of Azeroth.
Gather a party of five seasoned adventurers and return to this legendary dungeon to face eight bosses on Mythic difficulty. It’s an experience that may turn you upside-down!
New Trial of Valor Raid
Since Loken's betrayal, Odyn has been trapped within the Halls of Valor as Helya plots in the shadows to claim the souls of his valarjar champions. In recent days, however, great heroes have arrived in the lands of Stormheim in the Legion's wake. Hoping that their might and determination could tip the scales and end Helya's reign, Odyn summons these champions for a final test.
This new three-boss raid dungeon completes the story of Stormheim. Odyn, Guarm, and Helya will become available in Normal and Heroic difficulties two weeks after the launch of Patch 7.1, with Mythic and Raid Finder Difficulties opening afterward.
The Continuing Suramar Campaign
Your heroic efforts in Suramar continue with a series of quests that unlock over a period of nine weeks, ultimately leading you to the very entrance of the Nighthold. Delve into the story of the Nightfallen insurrection against the Nightborne and their Legion allies, and you can obtain the wondrous Arcanist’s Manasaber mount. Look for the quest “Lockdown” to get started.
New World Quests
A new questline that will unlock Helarjar World Quests is now available. Look for “A Call to Action” in Dalaran to discover the depth of Helya’s influence on all of the Broken Isles and contribute to the resistance.
Falcosaurs are here! The coastline of the Broken Isles is under assault from an invasive, predatory species, and they’re breeding out of control! Falcosaurs drop Falcosaur Eggs and Falcosaur Feathers, reagents for new First Aid and Cooking recipes. Save an Orphaned Falcosaur pet to begin a journey toward understanding these hungry creatures, and you might find yourself with a unique new mount.
Demon Skin and Demonic Circle have swapped talent locations.
Devour Magic has returned for Felhunters.
Doomguard’s Doom Bolts damage increased by 13%.
Affliction
Unstable Affliction now afflicts a target with up to 5 Unstable Afflictions at once.
Compounding Horror trait redesigned: its buff causes your next Unstable Affliction to deal (32% Spell Power) Shadow damage instantly, stacking up to 5 times.
Soul Effigy is now immune to AOE damage.
Agony damage increased by 5%.
Unstable Affliction damage increased by 5%.
Siphon Life damage increased by 5%.
Drain Life damage increased by 5%.
Drain Soul damage increased.
Phantom Singularity damage increased by 5%.
Corruption damage increased by 10%.
Demonology
Demonwrath now generates Soul Shards more consistently.
Demonic Empowerment now increases health by 20% (was 50%).
Thal’kiel’s consumption deals damage equal to 8% of pet health (from 6%).
In this patch, a large number of changes are made to improve the order and flow of abilities gained while leveling all classes.
In many cases, the level 1-10 abilities that introduce the class have changed.
Many special bonuses and features for class abilities are now granted by upgrades that are learned at a later level.
This applies to every spec for every class other than Death Knights and Demon Hunters.
Examples:
Druids below level 10 now use Wrath and Moonfire as their primary damage abilities, rather than Shred and Ferocious Bite.
While Smite will still be the first spell given to Priests at level 1, the added absorb shield effect will be an upgrade learned by Discipline at level 36, as the purpose of that effect is to add to healing in group content.
Rogues will start leveling with an ability that attacks with one weapon and generates one combo point. Rogues who choose Assassination specialization will replace that ability with Mutilate at level 40.
Nagrand Arena has received a significant visual update.
Honor System
Honor talents will no longer be lost when a player chooses to Prestige.
Players will receive gold or artifact power in lieu of honor talents at higher prestige levels.
Rewards
The Item Levels of PvP gear rewards now scale as World Quest gear rewards scale, and PvP gear rewards can be Titanforged, Warforged, socketed, or include tertiary stats.
Players will no longer receive a bonus piece of gear based on their rating for the first two wins in each rated bracket (2v2, 3v3, 10v10).
Players will now receive a bonus piece of gear based on their best rating from the previous week for each rated bracket (2v2, 3v3, 10v10).
Bonus gear will be of the “Gladiator” type at PvP ratings below 2000, and of the “Elite” type at PvP ratings above 2000.
The first victory of the day bonus now includes a large Artifact Power reward.
The reward increase for your first victory of the day has been extended to all brackets: Skirmishes, 2v2 Arenas, 3v3 Arenas, and Rated Battlegrounds.
Artifact Power rewards have been increased.
Honor Talents
Death Knight
Frost
The two bottom rows of Death Knight Honor Talents have been significantly redesigned:
Choose one of: Deathchill, Frozen Center, or Delirium
Choose one of: Tundra Stalker, Overpowered Rune Weapon, Chill Streak
Remorseless Winter’s snare now cannot be dispelled.
Unholy
Unholy Mutation duration reduced to 8 seconds (was 12 seconds).
Druid
Many talents have changed positions in the Druid Honor Talent tree.
Pouncing Strikes now affects Maim and Rip, but no longer affects Rake.
Pouncing Strikes no longer causes you to leap towards the target.
Tranquility now heals for double the amount in PvP.
Disentanglement now causes Efflorescence to remove all snare effects from friendly targets when it heals.
Thorns now deals 5% of the attacker’s total health in Nature damage.
Nourish has been re-designed:
Reduces the cast time of Healing Touch by 0.5 seconds and automatically applies one of your missing healing-over-time spells to the target. If all of them are present, Healing Touch critically heals.
Monk
Fast Feet now also reduces the duration of snares by 20%.
Brewmaster
Yulon’s Gift has been replaced with Niuzao’s Essence.
Casting Purifying Brew now dispels all snare effects.
Refreshing Breeze now refreshes the duration of Essence Font on targets rather than Renewing Mist.
The Soothing Mist from Ancient Mistweaver Arts mana cost reduced, and healing increased slightly.
Dome of Mist duration increased to 8 seconds (was 6 seconds).
Fortune Turned healing bonus increased to 50% per stack for 2 stacks (was 15% per stack for 3 stacks).
Healing Sphere healing increased by about 40%, and its cooldown reduced from to 45 seconds (was 60 seconds).
Windwalker
Grapple Weapon is a sixth tier Honor Talent.
Disarms the enemy for 6 seconds, with a 60 second cooldown.
Spinning Fire Blossom generates 1 Chi, costs 50 Energy.
Spinning Fire Blossom is now affected by Mastery: Combo Strikes.
Heavy-Handed Strikes now causes Fists of Fury to reduce the movement speed of targets by 70% for 2 seconds each time it deals damage.
Heavy-handed Strikes has been moved to the sixth tier.
The first tick of Fists of Fury will knock down and stun targets.
Zen Meditation has been replaced by Zen Moment:
Costs 5 Chi. Has a 45 second cooldown and a 10 second duration.
Reduces damage taken by 20%, increases healing taken by 20%.
Each attack that triggers Combo Strikes (in non-consecutive ability use) reduces the effect by 5%. Zen Moment fades if it reaches 0%.
Whirling Kicks has been replaced by Control of Mists:
Every 20 seconds, Effuse is instant-cast. You gain a Control of Mists debuff with a 20 second duration after casting Effuse instantly. Each Chi spent while Control of Mists debuff is active will reduce its remaining duration by 1 second.
Yulon’s Gift now only affects Flying Serpent Kick.
Rushing Tiger Palm has been replaced with Disabling Reach:
Disabling Reach now increases the range of Disable by 7 yards.
Paladin
Retribution
Vengeance Aura now only affects targets who have your Greater Blessings.
Shaman
Restoration
The Honor Talent version of Spirit Link cooldown reduced to 30 seconds (was 60 seconds).
Earth Shield’s protection now activates when the target takes an attack equal to 6% of their total health (was 10%).
Warlock
Destruction
Multiple Honor Talents have changed positions in the Honor Talent tree.
Cremation has been redesigned:
Cremation now makes Immolate an instant cast, and Conflagrate deals an additional 4% of the target’s total health in Fire damage.
New Honor Talent: Focused Chaos
Focused Chaos increases the damage of your Chaos Bolt by 150%, but it no longer is also cast on your targets afflicted by your Havoc.
New Honor Talent: Entrenched in Flame
Conflagrate roots targets until cancelled. This effect is not broken by damage.
Bane of Havoc no longer replaces Havoc, and both can be used.
5 Felslates can be purchased for 1 Blood of Sargeras.
3 Starlight Roses can be purchased for 1 Blood of Sargeras.
3 Leylight Shards can be purchased for 1 Blood of Sargeras.
20 Unbroken Claws or Unbroken Teeth can be purchased for 1 Blood of Sargeras.
All other items sold in lots of 10 for 1 Blood of Sargeras.
Cooking
Nomi now has a chance to drop Slightly Burned Food instead of Badly Burned Food.
Nomi will now always return 1 of the meat you gave him.
Nomi can now teach tier 3 recipes such as Nightborne Delicacy Platter, even if you don’t know a required precedent tier 2 recipe, such as Barracuda Mrglgagh.
Fishing
Extended the base duration of the following bait buffs to 5 minutes:
Blessing of the Thistleleaf (Val’sharah)
Salmon Lure (Highmountain)
Ravenous Flyfishing (Oceanic)
A bait duration extension has been added to the Confused Seerspine Murloc (Suramar).